Hello everyone, it has been an exciting week!
Last time I introduced my original game idea to the world and started developing it. A few days ago I also decided that this game is going to be my first commercial game release. Whether this is a commercial success or a complete flop, I will get that experience that will start taking me beyond being a hobby game developer. The game is starting to develop a life of its own as well; what started as a fairly basic idea has quickly been growing into a detailed list of goals, mechanics, designs, and themes that I will need to make a reality through the year. So far I’ve been blessed with finding the people, answers, or assets that I need to take the next step with the game right as I realized that I needed it (or even an hour before I realized it in one case).
I am planning to have daily or near-daily mini-updates on what I’m working on through twitter @renauddmarshall. There will be an update blog/patch note post on the IndieDB game page for Color Combat every week or two, probably on Saturdays to line up with Reddit/Twitter screenshot Saturdays. I will also keep this weekly blog going; since the patch note post will be more of the technical side of things, this blog will cover the rest of the stuff going on in life. Soon a page similar to the IndieDB one will end up on Desura and there I can start setting up alpha and beta testers.
On another note, I am moving into my last week of language class which means I’ll have more time to work on game development and marketing soon. Next week I’ll talk some about my plans for handling the business side of development.
See you all next Saturday!